

You might as well check “Delete the effects from the track FX Rack” because the Gate will have served its purpose of adding an attack and/or release time. Now select the Clips you want processed by the Gate, and choose Process > Apply Effect > Audio Effects. If possible, set the Depth all the way down so that when the gate is closed, it’s slammed shut and there’s no level at all. I also recommend a few milliseconds of Lookahead. Insert the Sonitus Gate in the track’s FX Rack, and adjust its parameters (including Attack, Hold, and Release) as desired. First we’ll add attack and decay with the Sonitus Gate, and then use the Remove Function DSP to actually remove the silence. So until it’s fixed, here’s a workaround. However the ability to edit the Attack and Decay parameters with Remove Silence is currently broken, which reduces the function’s effectiveness. What makes Remove Silence different from a standard noise gate is that if you check “Split Clips,” SONAR will delete the silent section, leaving you only with Clips that contain audio. Craig Anderton: Fixing the “Remove Silence” Function The Remove Silence DSP feature should be useful for eliminating spurious mic preamp hiss between phrases, slicing narration into individual Clips to change phrasing or timing, creating “faux” REX files, and more.
